Question: How do you play the Cashflow game app?

How does cash flow work?

Cash flow is calculated by making certain adjustments to net income by adding or subtracting differences in revenue, expenses, and credit transactions (appearing on the balance sheet and income statement) resulting from transactions that occur from one period to the next.

How is OCF calculated?

Operating Cash Flow = Operating Income + Depreciation โ€“ Taxes + Change in Working Capital.

Hey guys, so im playing as a warmorgering incectoid alien race, im about 3 hours into the game, im already able to fight off most of the pirates, and latley started to colonize other plants bit late i know but i focused on militery first. So i guess most of it goes to mining stations, and other facilities. My question is, even though as you can see in the screen shot my cash flow is negative, my balance somehow still goes up, pretty fast too.

How do you play the Cashflow game app?

I spent some research on goverment sector and finensial sector can build bazaaris it possible that this is why i have such a boost to my cash? Also i failed to find an option to build a bazaar. Originally posted by Tuskhan:Most of my income goes to ship maintenense, but i only have 1 fleet with 6 How do you play the Cashflow game app?.

So i guess most of it goes to mining stations, and other facilities. Private sector pays maintenance for freighters, mining ships, mining stations and passenger liners. Also, economy screen would have been better : Bazaar is a wonder, only one empire can build is so if someone already did the only way to get it si to conquer that planet. Originally posted by Tuskhan:Most of my income goes to ship maintenense, but i only have 1 fleet with 6 ships.

Cashflow 101 Board Game Review, Rules & Instructions

So i guess most of it goes to mining stations, and other facilities. Private sector pays maintenance for freighters, mining ships, mining stations and passenger liners. When i look at my cash flow screen, the private sector is very rich.

Galactic Wonders are great projects that you construct at your colonies. They provide unique bonuses to the colony, or even to your entire empire. Only one wonder of each type can be built in the galaxy. The first empire to complete a wonder obtains its benefits โ€” any other incomplete wonders of the same type are cancelled. Before you can build a wonder you must first research it. Wonders cost money to build, and they also have ongoing maintenance costs.

Some wonders are unique to a particular alien race โ€” it can only be built by them. These wonders may also be related to race-specific game victory conditions. Wonders are considered to be scenic locations, and thus will attract tourism to any colony that has them.

How do you play the Cashflow game app?

This will open a set of Action buttons with all of the wonders that can be built at the colony. Originally posted by :amm k thx. They are listed under the Bonus income. Also, trading ofc : Originally posted by :here is the economy summery: retire one construction ship, halve of your escorts, scrap your defensive platform and you should be ok :.

Basically, it looks like trickle-down-economics is definately the way to go in this game. Honestly, even if you were trying to achieve such a goal I think it would be rather difficult to do you would need to deliberately avoid creating new colonies and allow a dozen or so construction ships to continiously build mining stations for a long period of time.

I had like 8 colonies, 1 main colony, and 7 tiny brand new once. Colonies with low populations and low development do not generate tax revenue, they in fact cost you state income in maintenance. What I do is I have a colony defense fleet of 5 frigates at every colony set to only engage targets in the system. This will protect them against pirate raids along with 5 garrisoned infantry units on every planet to deal with any assault pods that get through. Later when I deal How do you play the Cashflow game app?

other empires invading, those garrisons are increased to 10 infantry, 3 armor, 1 special forces, and 1-2 air defense units. If the pirates are technologically superior, put boarding pods on your colony defense frigates and they'll automatically try to capture the pirate ships so you can disassemble them for free technologies.

As for your cash on hand going up, everytime civilians purchase ships or tourists get dropped off at a resort base, you get a lump sum as bonus income. Foreign trade bonuses, from selling resources to another empire, can amount to large amounts of cash but only if you have a free trade agreement. You can get up to 20% of that trade volume as a tax. Also check your troop maintenance. It sounds like more than income your problem was pirates destroying your economy. Originally posted by :and again.

How do you play the Cashflow game app?

Ways to increase income include: Building resort bases Opening trade with other empires Increasing your population Getting access to more luxury resources Here's a fairly basic summary of economics and links to more info: In particular I think this might help with some of your questions:.

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